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Release Delay Update

Hey everyone!

Just wanted to drop a quick update on where we’re at with KSP2 Redux. We were originally shooting to get the first update out this summer, but unfortunately real life had other plans. Since this is all volunteer work, a lot of our team has had to focus on more important stuff outside of the project, which slowed things down more than we expected or wanted.

On top of that, the update itself kind of exploded in size. What was supposed to be a smaller “starter” release has turned into something way bigger, with a bunch of features we didn’t think we’d be tackling until way later.

We know delays aren’t ever seen as a good sign, and we totally get if it’s frustrating (trust us, coming from KSP2, we really get it). While we can’t say for certain when we’ll get this mod out to you guys, we’re still hoping to get it into your hands before the end of the year, so keep an eye out for updates regarding that!

Thanks for hanging in there with us. We can’t wait to share what’s coming!

  • Rendezvous: The KSP2 Redux Team