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DEV BLOG

Installer and Launcher Preview

One of the big ticket items left to complete before we release the first update is the installer/launcher! We want to make the setup process as straightforward as possible and this is a big part of achieving that - don’t worry, you’ll still be able to launch the game from your regular methods for opening KSP2 once you’ve patched Redux in. Here’s an in-progress screenshot PassivePicasso took recently to give a rough idea of what to expect from it, though things are of course subject to some change:

Installer and launcher preview

Redux Is Looking for Volunteer Translators

Redux is looking for volunteer translators!

Section titled “Redux is looking for volunteer translators!”

If you are comfortable in English, fluent in one of the languages listed below, and would like to contribute to KSP2 Redux, this is your lucky day! We are looking for translators to contribute to the project by providing translations of various game elements.

Languages: French, German, Italian, Spanish, Japanese, Korean, Polish, Russian, Portuguese (Brazil), Chinese (Simplified), Chinese (Traditional).

If you are interested please contact me on Discord.

Tech Tree Features

One of the new features that will be introduced in the initial release of Redux are new tech tree requirements. Tech tree nodes now can have multiple new requirements that have to be met before the node can be researched: missions and science experiments.

In the showcase video, you can see that the nodes with these extra unlock requirements are marked with a small lock icon in the bottom right corner, and when you select them, you will see the requirements listed in the details panel on the left.

Once all the requirements of such a node are met, you will receive a notification that the node is now available for research, and you can proceed to unlock it as usual (that is, if you have enough science points).

Note that the video is only illustrative and the actual nodes with special requirements will be different in the release. Currently, we are planning to have missions gating the progress between the tech tree tiers.